Javascript File Upload Showing 2 Files in File Name on Ipad

  1. Adobe Premiere Pro User Guide
  2. Beta releases
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  7. Capturing and importing
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      4. Setting upwards your organisation for Hd, DV, or HDV capture
    2. Importing
      1. Transferring and importing files
      2. Importing still images
      3. Importing digital audio
    3. Importing from Avid or Terminal Cut
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      2. Importing XML project files from Concluding Cut Pro 7 and Concluding Cut Pro X
    4. Supported file formats
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  8. Editing
    1. Sequences
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      2. Add clips to sequences
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      1. Create and play clips
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      1. Overview of sound in Premiere Pro
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    1. Overview of video effects and transitions
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    3. Transitions
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      3. Morph Cut
  10. Graphics, Titles, and Animation
    1. Graphics and titles
      1. Overview of the Essential Graphics panel
      2. Create a championship
      3. Create a shape
      4. Check spelling and Find and Replace
      5. Use text gradients in Premiere Pro
      6. Add together Responsive Design features to your graphics
      7. Employ Motion Graphics templates for titles
      8. Replace images or videos in Motion Graphics templates
      9. Use data-driven Motion Graphics templates
      10. Best Practices: Faster graphics workflows
      11. Working with captions
      12. Spoken communication to Text
      13. Speech to Text in Premiere Pro | FAQ
      14. Upgrade Legacy titles to Source Graphics
    2. Animation and Keyframing
      1. Calculation, navigating, and setting keyframes
      2. Animative effects
      3. Utilize Move effect to edit and animate clips
      4. Optimize keyframe automation
      5. Moving and copying keyframes
      6. Viewing and adjusting effects and keyframes
  11. Compositing
    1. Compositing, alpha channels, and adjusting clip opacity
    2. Masking and tracking
    3. Blending modes
  12. Color Correction and Grading
    1. Overview: Color workflows in Premiere Pro
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  13. Exporting media
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    4. Quick export
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  14. Collaboration: Frame.io, Productions, and Team Projects
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      3. Oftentimes asked questions
    3. Productions
      1. Using Productions
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      3. Best Practices: Working with Productions
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      2. Get started with Team Projects
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    9. Best Practices
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  17. Improving Performance and Troubleshooting
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      6. Troubleshoot issues related to playback and performance in Premiere Pro
  18. Monitoring Assets and Offline Media
    1. Monitoring assets
      1. Using the Source Monitor and Programme Monitor
      2. Using the Reference Monitor
    2. Offline media
      1. Working with offline clips
      2. Creating clips for offline editing
      3. Relinking offline medInstia

Explore the different ways of importing assets into your projects, including transferring assets from file-based media and other computers.

Transfer files

When you transfer a file, Premiere Pro duplicates the source file and creates a copy in a specified location.

Transfer projects from 1 computer to another

To transfer projects from one estimator to some other, do the following:

  1. Select File > Project Manager. The Project Managing director dialog appears.

    Project Manager

    Projection Director
  2. Under Sequence, select the sequences you want to re-create.

  3. Under Resulting Project, choose one of the following:

    • Collect Files and Copy to New Location: Creates a re-create in the new location.
    • Consolidate and Transcode: Transcodes the source media using a single codec, and then they are all converted to the aforementioned format. Then copied everything to a new location.
  4. Under Destination Path, click Browse to open up the File Explore(Windows) or Finder(macOS). Cull a location.

  5. Under Options, select the options that you prefer.

  6. Click Summateto calculate the disk space that the copied file occupies.

  7. When you have selected your preferences, click Run to create a copy of the source file in a new location.

While transferring project files from ane estimator to another, keep the post-obit things in mind:

  • Transfer all the assets associated with the projection files.
  • Keep the projection files and their associated assets, on the destination figurer, in folders that have names and folder structures identical with files on the estimator of their origin.

It is possible to edit assets residing on file-based media, such as P2 cards, XDCAM cartridges, SxS cards, or DVDs. For best performance:

  1. Transfer files from their file-based media to a local hard disk drive.
  2. Using File Explorer (Windows) or Finder (macOS), transfer files from file-based conquering media.
  3. Import the files on the hard disk into Premiere Pro projects.

While transferring avails from file-based media, keep the following things in heed:

  • Transfer the folder containing all related files and its subfolders.
  • Keep the folder construction intact.

Transfer video files from file-based media into the aforementioned binder y'all specify for captured video with the project scratch disk settings.

Import files

Premiere Pro tin import many video and audio formats if the codec used to generate a specific file is installed locally. Near of these software modules are installed automatically with Premiere Pro.

For a list of file formats supported for import in Premiere Pro, run into Supported file formats.

The Import control brings files that are already on your difficult disk, or other continued storage devices, into your project. Importing files makes them bachelor to a Premiere Pro project. Y'all can import a single file, multiple files, or an entire folder. You can also consign a Premiere Pro project from After Effects, and import information technology into Premiere Pro.

In Premiere Pro, you tin import files past using the Media Browser or the Import command. To learn how to import media in Premiere Pro, watch this tutorial.

The Media Browser gives you quick access to all your avails while you lot edit making it easy to browse to files. Unlike the Import dialog box, the Media Browser can be left open up and docked, like any other console.

Viewing time: 2 minutes 9 seconds

To import media using the Media Browser, do the following:

  1. Go to the Assembly workspace or select Window > Media Browser.

    The Media Browser console opens. On the left, there is a list of folders. On the right, the contents are displayed. You can toggle between list view and thumbnail view.

    Media Browser

    A. IngestB. Ingest settingsC. File types displayedD. Directory viewersE. List viewF. Thumbnail view1000. Zoom slider

  2. To scan files, exercise one of the following:

    • To open a folder recently opened, click the triangle in the Contempo Directories card, and select the folder.
    • In the list of difficult drives and folders in the Media Browser, click the triangles side by side to folder names to open up them.
  3. To view just files of sure types, click the Files types displayed icon, and select a file type. To select an extra type, open up the card again and make another pick. Repeat until all desired types have been selected.

  4. Select 1 or more than files from the list of files. To select more than one non-contiguous file, Ctrl-click (Windows) or Control-click (macOS) the filenames. To select more than ane contiguous file, Shift-click the filenames.

  5. To preview the clip in the Media Browser, move the cursor over the thumbnail.

    Alternatively, double click the clip to open it in the Source Monitor. Yous can also right-click the file in the Media Browser and select Open up In Source Monitor.

  6. Do 1 of the following:

    • Select File > Import From Media Browser
    • Right-click the file in the Media Browser and select Import.
    • You lot can elevate the file from the Media Browser into the Projection panel, or drag the file from the Media Browser into a Timeline.

    The Media Browser imports the file into the Project panel.

Edit While Ingest

The Premiere Pro Media Browser panel allows yous to ingest media automatically in the background while you begin editing. To toggle the automatic ingest beliefs setting to on/off in the Media Browser, apply the ingest cheque box. The settings icon side by side to it opens the Project Settings dialog, where you lot can adapt the ingest settings.

A similar ingest check box in the Project Settings dialog is kept in sync with the Media Browser panel's setting. When toggled on, users can choose one of four following operations to kick off automatically when files get imported into the project. You tin continue to edit while the ingest process completes in the groundwork.

Ingest Settings

Ingest Settings

Cull 1 of the post-obit ingest settings:

  • Re-create - You can copy the media to a new location. Copying is typically used to transfer camera footage from removable media onto your local difficult bulldoze. The Primary Destination choice available in the Settings transfer path is the same as the Primary Destination choice available in Settings. Later the media has finished copying, the clips in the project point to these copies of the files.
  • Transcode - Yous can transcode the media to a new format in a new location. Transcoding can be used to transcode original camera footage to a specific format used inside a post-product facility. The filename path is the aforementioned as the Primary Destination selection available in Settings, and the format specifies the called preset. After the media gets transcoded, the clips in the project signal to these transcoded copies of the files.
  • Create Proxies - You can use this pick to create and attach proxies to the media. It creates lower-resolution clips for increased performance during editing, which can be switched dorsum to the original full resolution files for terminal output. The filename path where the proxies are generated is the same as the Proxy Destination option bachelor in the settings. This format specifies the called preset. After the proxies get generated, they are automatically attached to the clips in the project.
  • Re-create and Create Proxies - You lot tin use this pick to copy media and create proxies, every bit covered in the before steps.

All four options come up with a set of default presets, which have the file destinations set to 'Same as Project'. Alternatively, you tin likewise cull a custom destination or your Artistic Deject Files folder, which syncs the files automatically to the cloud. Utilize Adobe Media Encoder to create your own 'Ingest' presets.

Import files with the Import commands

While you can import clips direct from file-based media continued to your estimator, it is all-time to first transfer clips from these media to a hard disk. Then, import them from the hard disk.

To import files with import commands, do the following:

  • Choose File > Import. Y'all can select multiple files.
  • To import a recently imported file, choose File > Import Recent File > [filename]. (The filename doesn't appear if Premiere Pro preferences have been reset.)
  • To import a binder of files, choose File > Import. Locate and select the binder, and and then click Import Folder. The folder, with its contents, is added as a new bin in the Project panel.
  • For instructions on importing a numbered notwithstanding-image sequence as a prune, see Importing numbered notwithstanding-paradigm sequences as one clip.

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Source: https://helpx.adobe.com/premiere-pro/using/transferring-importing-files.html

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